Thanks!FYI, there is a box set of Infocom games, with 33 of them Here's a link to a review.
You should try some demanding games, for DOS, like Strike commander, Wing commander, or my favorite of all time Ultimate Underworld 1 & 2Mostly the Zork games after they moved to using graphics (e.g., Zork Zero, Beyond Zork). I can play the text-based Infocom games via an interpreter I have.
But SQRL was started from scratch. He had to write the architecture and document the protocol before even thinking about the code. SR is a mature product that is evolving with the times. I'm not trying to minimize the work needed to divorce SR from DOS, I'm making the point that it is much les in terms of overall work.I know this thread got a little off track with DOS games, but a few people are now asking about UEFI. Seems to have had a renascence! Steve said he would not be looking at this until SR7, so that could be years of yet, given that SQRL took 7.
Are you a betting man Barry? I would be prepared to offer a spread bet of 3 years for a working version of 7. If I were to offer $100/month either way, how would people take my bet?I'm not trying to minimize the work needed to divorce SR from DOS, I'm making the point that it is much les in terms of overall work.
So would you bet long or short?I'd not take that bet. @Steve has no experience developing UEFI code that I am aware. It will probably not go quickly... And it's questionable how much existing code can be reused. (Any screen/user I/O may need to be completely redone, for example.)
So, +or- 3yr from now. What is your opinion?I generally only bet when I have a reasonable chance of winning (reasonable >= 90%) [that's why I've never played the lottery]. In this case I have no way of determining with any degree of certainty how long it will take Steve to complete SR V7. Why? Because he himself doesn't put out a schedule so I have nothing to base my bet on. He could get it done in less than three years or it could be more. Also, is that three years after 6.1 or three years from now (not that it would make a difference to me).
In my early programming days I learned structured programming and was trying to introduce it to my company's programming department. I was given a programming task which I broke down into discreet modules. I knew from experience that each module would take an average of one day to code, test, fix and integrate. When I completed my design I told the staff (and my manager) how long it would take me to complete the program. They were amazed when I came in exactly on time. The benefit of this approach was when I was given an unrealistic schedule, I could tell them what a realistic schedule would be and negotiate from there.
The difference between @Steve's work and mine (back then) is that he doesn't have to deliver on a set schedule. However, like him, I too strive for zero defects in my finished project (I stopped calling them bugs a long time ago).
Less.To put another way guys, forgetting about the betting.
Do you think SR 7 will take less or more than 3 years?
Thank you for your honest opinion.Less.
Seems like SR 6.1 ought to be a reality sometime in 2021. @Steve has said that SR 7.1 development will follow immediately after the SR 6.1 release. So, SR 7.0 could well be a work in progress a year from now. Conceivably it could be a reality a year from now, if things go well. There are, however, far too many unknowns and potential Gotchas to make any meaningful predictions or speculation. It will be when it will be.