I've experienced and read about failures in the eMMC NAND storage of the Nintendo Wii U. That got me wondering if you could hypothetically run SpinRite on the NAND would that fix the type of failure that the NAND chips in the Wii U are experiencing? So, I thought I'd come here and see what you all think since you all have more experience with NAND and SpinRite than I ever will. I've been really curious about this hypothetical idea because of everything I've heard Steve talk about over the development of SpinRite 6.1.
